Post by Deleted on Jul 29, 2015 1:12:36 GMT
GENERAL INFORMATION
NAME/ALIAS: The Iron Orca
DATE OF BIRTH (mm/dd/yyyy): n/a
PLACE OF BIRTH/BILLED FROM: The Oceanic Depths!
HEIGHT & WEIGHT: 5'9" and 187lbs
ALIGNMENT (FACE/TECNICO or HEEL/RUDO): Rudo
YEARS EXPERIENCE: 10 years
BIOGRAPHY - Fighting for money, his family and there's no opponent too tough or challenging that will stop him. Not much is known about him.
PHYSICAL SECTION
PIC BASE: Tiger Shark
DETAILED ATTIRE (IN RING AND OUT OF THE RING) DESCRIPTION: Black mask with white eye patches, his tights are similar with them being all black and two white patches on either side with "THE IRON ORCA" written inside the patches. He wears black hand tape. Outside of the ring, he is always wearing his mask and usually wears jeans with a dress shirt.
WRESTLING SECTION
WRESTLING STYLE: A technical based style with lots of strikes
FINISHING MOVES - Anywhere from one to three moves that your wrestler may use to finish a match.
1. Abisegiri (front rolling kick/rolling koppu kick)
2. Choke Sleeper
SIGNATURE MOVES - Anywhere from four to eight moves that your wrestler may use to set-up their finisher(s).
1. High-angle German suplex
2. Diving knee drop
3. Octopus hold
4. Whale Attack (combination standing half crab/ankle hold)
NORMAL MOVES - Anywhere from ten to twenty moves that your wrestler may use during the course of a match.
1. Slaps (brutal slaps that can knock an opponent of any size off his feet)
2. Low kicks (stiff kicks to the legs that wear down the opponent)
3. Enzuigiri (used as a set-up to the Abisegiri or the Choke sleeper)
4. Backhand chop to throat (most often used to cut off air supply for the Choke sleeper)
5. Bow and Arrow hold
6. Backdrop suplex (a trusty move that can be resorted to as a finisher if the damage has been done)
7. Butterfly suplex (often linked directly into the Octopus hold)
8. Knee strikes (used when in close with the opponent and trying to catch them with their head down)
9. Abdominal stretch
10. Key lock
11. Hammerlock --> Forearm strikes (A hammerlock is applied and then the attacker strikes the back of the opponent's head with forearms)
12. Rolling leg lock hold/Japanese leg roll clutch hold (a mere pinning move with a strong bridge. Difficult to escape from when used late in a match)
13. Elbow strikes (used like the knee strikes)
14. High kick (often out of nowhere and taking an opponent off his feet quickly)
15. Spinning toe hold (Orca likes to apply the move and slap his opponent around while they're on the mat)
ENTRANCE SECTION
ENTRANCE THEME -
ENTRANCE DESCRIPTION - As DMX's "Ain't No Sunshine" begins playing, the stage riser slowly brings the Iron Orca up. With the arena illuminated in a watery hue, Orca takes his time coming down the long ramp. He reaches the ropes and slingshots himself in, somersaulting and then jumping on the second rope to lift his arms before moonsaulting into the middle of the ring.
NAME/ALIAS: The Iron Orca
DATE OF BIRTH (mm/dd/yyyy): n/a
PLACE OF BIRTH/BILLED FROM: The Oceanic Depths!
HEIGHT & WEIGHT: 5'9" and 187lbs
ALIGNMENT (FACE/TECNICO or HEEL/RUDO): Rudo
YEARS EXPERIENCE: 10 years
BIOGRAPHY - Fighting for money, his family and there's no opponent too tough or challenging that will stop him. Not much is known about him.
PHYSICAL SECTION
PIC BASE: Tiger Shark
DETAILED ATTIRE (IN RING AND OUT OF THE RING) DESCRIPTION: Black mask with white eye patches, his tights are similar with them being all black and two white patches on either side with "THE IRON ORCA" written inside the patches. He wears black hand tape. Outside of the ring, he is always wearing his mask and usually wears jeans with a dress shirt.
WRESTLING SECTION
WRESTLING STYLE: A technical based style with lots of strikes
FINISHING MOVES - Anywhere from one to three moves that your wrestler may use to finish a match.
1. Abisegiri (front rolling kick/rolling koppu kick)
2. Choke Sleeper
SIGNATURE MOVES - Anywhere from four to eight moves that your wrestler may use to set-up their finisher(s).
1. High-angle German suplex
2. Diving knee drop
3. Octopus hold
4. Whale Attack (combination standing half crab/ankle hold)
NORMAL MOVES - Anywhere from ten to twenty moves that your wrestler may use during the course of a match.
1. Slaps (brutal slaps that can knock an opponent of any size off his feet)
2. Low kicks (stiff kicks to the legs that wear down the opponent)
3. Enzuigiri (used as a set-up to the Abisegiri or the Choke sleeper)
4. Backhand chop to throat (most often used to cut off air supply for the Choke sleeper)
5. Bow and Arrow hold
6. Backdrop suplex (a trusty move that can be resorted to as a finisher if the damage has been done)
7. Butterfly suplex (often linked directly into the Octopus hold)
8. Knee strikes (used when in close with the opponent and trying to catch them with their head down)
9. Abdominal stretch
10. Key lock
11. Hammerlock --> Forearm strikes (A hammerlock is applied and then the attacker strikes the back of the opponent's head with forearms)
12. Rolling leg lock hold/Japanese leg roll clutch hold (a mere pinning move with a strong bridge. Difficult to escape from when used late in a match)
13. Elbow strikes (used like the knee strikes)
14. High kick (often out of nowhere and taking an opponent off his feet quickly)
15. Spinning toe hold (Orca likes to apply the move and slap his opponent around while they're on the mat)
ENTRANCE SECTION
ENTRANCE THEME -
ENTRANCE DESCRIPTION - As DMX's "Ain't No Sunshine" begins playing, the stage riser slowly brings the Iron Orca up. With the arena illuminated in a watery hue, Orca takes his time coming down the long ramp. He reaches the ropes and slingshots himself in, somersaulting and then jumping on the second rope to lift his arms before moonsaulting into the middle of the ring.